#import "cocos2d.h"
#import "RootViewController.h"
#import "GameConfig.h"

@implementation RootViewController

// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
	return ( interfaceOrientation == UIInterfaceOrientationPortrait );
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
}

- (void)viewDidUnload {
    [super viewDidUnload];
}


- (void)dealloc {
    [super dealloc];
}


@end

